Hello all,
I have read many conversations here at Orchid about CAD. I am
listening but get very confused. How many choices are there? Rhino,
JewelCAD, GemVision..
That’s not all of them by any means. There’s also Jewelsmith,
3design, Sensable’s Omni/Freeform, Monarch, etc, and lots of other
general-purpose programs that can be used for jewelry.
What do these things cost?
That varies a lot, but in general the jewelry-specific programs cost
more, if only because they have a smaller potential market.
Where do you purchase them?
Since you’re online, you can easily look that up by searching for
the name of the program you’re interested in.
(I know where to get Jewel CAD -$4k) For someone who is not on the
computer all day except for email and still d=signs and draws by
hand-which Software is the right choice?? I want to be able to
build via CAD,present it to a customer in person, make changes in
front of them and so forth. Which is more user friendly(I know,with
lots of practice,practice..)and which presents a more attractive
presentation to the customers? Any info would be much appreciated.
Brent
For on-the-spot jewelry designing with the customer looking over
your shoulder, 3Design is hard to beat. The models on the screen are
always rendered nicely, so gold looks like gold, platinum like
platinum, while gems are the right color, and sparkle when you turn
them. Also, its “parametric” function means that models you have
already done with for example 3 ea. 1-carat stones will
automatically update to handle say 2 ea. 1.5 carat ones, without
having to rebuild the model. This can save a lot of time. Plus it
has a sketch feature which lets you quickly draw a front, top and
edge view of something, then it builds a model that stays within
those lines.
It’s somewhere in the middle as far as ease of use is concerned.
Engineering and animation programs are the most difficult, and
Sensable’s touch-feedback systems are the easiest and most
intuitive. But 3Design is the one that makes the most attractive
screen presentation without having to stop and do an actual render,
which can take some time and expertise to get right.
Andrew Werby